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Second World Games wants to develop really good games using blockchain integration

In this episode of the Grit Daily Startup Show, host Leonard Kim met with Carlos Cameo And Íñigo Cavestany to talk about their company, Games of the second world. The two first met on another project involving Wi-Fi connectivity. At the time, Carlos had another partner and Íñigo was an investor, but now the two work together. Nevertheless, it was this earlier success that set the stage for their joint venture in the gaming industry, which led to the creation of Second World Games.

Unlike many other companies in the blockchain gaming space, Second World Games is determined to seamlessly blend fun gaming experiences with the technology. Their approach ensures that gameplay remains the focus and blockchain elements enhance the experience rather than overshadow it.

The company’s first significant releases, Ball Guys: Furry Road and Second World: New Era, exemplify this philosophy. These games showcase familiar gameplay elements that anyone can enjoy, with blockchain features coming second and used only to enhance the games.

While Ball Guys: Furry Road offers a hyper-casual racing experience, Second World: New Era is a more complex city-building and competitive game inspired by established hits like Clash of Clans and Clash Royale. Both are designed to entertain while introducing players to the possibilities of blockchain technology in gaming, including real-time asset ownership and player-driven economies.

“We believe our game is competitive enough in terms of experience to compete with our Web2 competitors like Clash of Clans and Clash Royale. We also integrate the entire Web3 stack to put players at the center and give them more than just fun with our games, but to truly make them owners and decision makers of our world,” explains Íñigo.

A unique feature of Second World Games is its blockchain integration strategy. The company strives to integrate its blockchain-based features subtly, enhancing gameplay without requiring players to understand the underlying technology.

The integration of blockchain is designed to give players the ability to become actual owners of in-game items. This move could significantly change the way players interact with mobile games. Second World Games has implemented a token system that rewards players and supports the game economy, further linking the game’s success to blockchain technology.

With a solid user base and successful initial offerings, Second World Games plans to continue its expansion in the mobile gaming market. The company’s plan includes developing new games that not only entertain but also innovate the use of blockchain technology in gaming. By focusing on mobile platforms, Second World Games aims to reach the widest possible audience and leverage the accessibility of smartphones to introduce more users to blockchain-powered gaming.

In the coming years, Second World Games aims to play a leading role in the Gaming industryknown not only for its blockchain innovations, but also for its contributions to mobile gaming as a whole. And the goal goes beyond “blockchain gaming company.” They want to be seamlessly integrated into the broader gaming industry and deliver experiences that are indistinguishable from mainstream games in terms of quality and fun.

Grit Daily Startup Show is Grit Daily’s award-winning podcast.

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